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"Come now my child, if we were planning to harm you, do you think we'd be lurking here beside the path in the very darkest part of the forest..." - Kenneth Patchen, "Even So."


THIS IS A BLOG ABOUT STORIES AND STORYTELLING; some are true, some are false, and some are a matter of perspective. Herein the brave traveller shall find dark musings on horror, explorations of the occult, and wild flights of fantasy.

Showing posts with label HP Lovecraft. Show all posts
Showing posts with label HP Lovecraft. Show all posts

Monday, September 10, 2012

ON FAIRY TALES

I am a firm believer in the Fairy Tale.


As an art form, I mean. That fairy tales are global and universal should probably tell us something about how essential they are to the human condition, but it is easy to overlook in a modern society where there is increasing pressure upon children (and adults!) to focus on “the real world.” There is also a very modern conceit that our ancestors were foolish because they believed in such stories, but this is a leftover of bad Victorian era scholarship. The truth is, pre-modern people told fairy tales for the same reasons we should; not because they believed them to be literally true, but because they knew them to be fundamentally true. To paraphrase G. K. Chesterson, the value of these stories was not in that they told people that dragons existed, but rather than dragons could be beaten.


Under “Fairy Tale” I would argue it is possible to lump the modern genres of horror, fantasy, and even comic book adventure so long as these conform to certain parameters. I would argue, for example, that Doctor Who, Dracula, and The Lord of the Rings are fairy tales while Battlestar Galactica, The Call of Cthulhu, and Howard’s Conan stories are not. Because it isn’t that fairy stories are aimed mainly at children—Draculacertainly was not—but because they all promise that no matter how dark, how horrible, and how terrifying the places they will take us into are, we will come back out into the light. You simply know, in a fairy story, that the dragon doesn’t get to win.


The dragon can’t win, because the fairy story is relentlessly humanist. The good guys beat the bad because this is how it should be, because it reaffirms our inate sense of justice. It doesn’t necessarily have to be easy, nor is it usually free. Stoker’s band of vampire hunters suffer horrific losses before defeating Count Dracula, and Frodo endures all manner of hardship in his quest to destroy the Ring. But there is never any doubt that Dracula will be dusted and the Ring melted down, and the reason people read such stories again and again and again is that they reinforce that most ludicrous and human of qualities…hope. When a child asks breathlessly to hear the same story again, it isn’t because he or she doesn’t know the fable word for word and line by line, but because taking the journey once more makes the world seem less random and impossible. It gives them hope.


As an intellectual I can extol the virtues of H. P. Lovecraft, because his horror fiction portrays an image of the world as it is. Not that nameless gods and unspeakable alien horrors surround us, but because Lovecraft understands that the universe is vast, mankind is impossibly small, and that the former doesn’t particular notice or care that the latter even exists. But as a magician I can never be satisfied by Lovecraft in the same way I can by Stoker, because Stoker is reaffirming the value of my humanity. This may well be an illusion, but it is an illusion we all need to get out of bed every day.


Mind you, not every fairy tale needs a happily ever after, so long as it affirms human standards and values. In the earliest versions of Red Riding Hood, the girl ends up eaten. But she was eaten because she willfully violated those two most sacred rules—keep to the path and don’t talk to strangers—and the message is still positive because it illustrates to the listener why these rules must be followed. Had Lil’ Red kept to the path, ignored the wolf, and been eaten anyway, it wouldn’t be a Fairy Tale…it would be a tragedy the likes of which fill the media everyday.


Perhaps because I am a cynic and a realist, I find fairy tales far preferable to the alternative. There was no doubt that the Bride would get her just revenge in Kill Bill, that Harry would eventually defeat Voldemort, or that the Doctor will defeat the Daleks every time. Joining them as they accomplish these things is both cathartic and healing, and I daresay even vital. Because if human beings did not—like Alice—dare to believe impossible things, we would all still be living in caves.


Friday, June 22, 2012

LOVECRAFT - A LOVE LETTER


"One can't write a weird story of real power without perfect psychological detachment from the human scene, and a magic prism of imagination which suffuses them and style alike with that grotesquerie and disquieting distortion characteristic of morbid vision. Only a cynic can create horror—for behind every masterpiece of the sort must reside a driving daemonic force that despises the human race and its illusions, and longs to pull them to pieces and mock them."

- H.P. Lovecraft

LIKE ONE OF THE CYCLOPEAN entities he so often wrote about, Howard Phillips Lovecraft (1890-1937) towers over the landscape of 20th century horror fiction. None of us, who work in the genre, can escape his shadow. He is just that big.

He changed the entire game. Before Lovecraft, we had ghosts and demons and vampires, witches and werewolves, goblins and revenants. Horror was rooted in the old supernatural models of the ancient and medieval worlds. It came from curses by God(s), the sins and transgressions of man, the wickedness of devils after the human soul. As horrible as the vampire is, for example, he is also comforting. The fact that he is repelled by all that is holy proves the existence and superiority of God. Before Lovecraft, horror was a moral fable, a test of man's courage and goodness by eternal evil.

And Lovecraft dropped the H-bomb on it all.

You have to put yourself in his place, in the places of all those living in the dawn of the 20th century. Everything they knew was turning out to be wrong. Sure, they knew the sun didn't go round the Earth, but they thought the Milky Way galaxy was the entire universe. Then it became just one of billions of galaxies. The entire human race was reduced to a status smaller than microbes on a tiny speck of dust. Classical physics were being shattered by things like Einstein's theory of relativity, making the Enlightenment notion of God the Clock Maker look like a bad joke. And paleontology proved the world wasn't five thousand years old, wasn't created for us. It was millions of years old, and dominated by many other species before us. They came, they went extinct. Was there any real reason to believe we were destined for anything else?

If you can understand the psychic trauma of those decades between the Victorian and Cold War eras, then Lovecraft is easy to get.

His early fiction played around with the supernatural, but he rapidly discarded such causes for science fiction ones. You may never have read a Lovecraft tale, but if you saw Ridley Scott's Alien, you have experienced the kind of Horror Lovecraft created. In his fiction, there is no God, no cosmic forces of good and evil. Man is just a life form in a cosmic full of beings larger, older, and nastier.

And it wasn't just the scientific odor surrounding his creations; Lovecraft was a master of documentary fiction. He knew how to make you swallow it. He created texts, towns, and beings that showed up in dozens of tales, ideas that he freely allowed his imitators to borrow. He gave them rich and detailed histories. His infamous black book, the dread Necronomicon, appeared in so many tales, but so many authors, that people were looking for it in library card catalogues just a few decades after his death. Indeed, starting in the seventies, people started publishing what they claimed to be "real" copies of the book.

He died young. He died in poverty. He died alone. No one paid him any serious attention during his lifetime, except for a circle of ardent fans and imitators who understood the sheer--and pardon my French--fucking genius of what he was doing. His life was miserable and short, his fiction confined to weird tales magazines. By the end of the century though, his books sat alongside Twain, Fitzgerald, and Steinbeck in collections of great American literature. And it belonged there. HPL changed the entire game.

There is a superb episode of Doctor Who in which the time traveling protagonist takes Vincent Van Gough to a museum in the 21st century to show the painter--who also died scorned and penniless--his legacy. I can't help but wonder how HPL would react to his. His new cosmic horror is everywhere, but what would he think of the affection his horrors are held in? What would he make of plush-toy Cthulhu (Lovecraft's Cthulhu here)?




Friday, June 15, 2012

THE LURKER ON THE THRESHOLD, "And Other Unspeakable Rites"



THE NECRONOMICON CYCLE


In his Techgnosis essay, Calling Cthulhu, author Erik Davis asks why it should be that so many modern Magicians have embraced the Cthulhu Mythos as a magical model. From Anton LaVey's Cthulhu-inspired rites in The Satanic Rituals, to Phil Hine's Pseudonomicon and now, even, a group calling itself the “Cult of Cthulhu,” Lovecraft's hideous brood keep popping up in the workings of real-life sorcerers...almost as if trying to “break through” into our reality. To my mind, the answer to Davis' question is simple. H.P. Lovecraft gave the world a genuinely post-modern mythology without any real magical praxis. On the other hand, Austin Osman Spare, Peter Carroll, Ray Sherwin, and other Chaos Magicians gave us a genuinely post-modern magical praxis without a mythology. It was a match made, if not in Heaven, then in the black gulfs of the unfathomable void.

But what do we mean by “post-modern?” Simply put, “Traditional” thought embraced an anthropomorphic universe, ruled by a Deity and a hierarchy of intelligences, with Man created in the image of that God. In that model, Man could transcend the natural world through obedience and devotion to God. “Modern” thought, by contrast, saw the universe as a machine composed of forces and forms, governed by immutable laws. Man could eventually transcend the natural world by understanding how the cosmos functioned. Both of these models, despite several metaphysical differences, share the idea that man is significant, that he is somehow distinct from and superior to the rest of nature; in the first model by virtue of divine favor, and in the second by his intellect.

The “Post Modern” viewpoint, fueled by both modern sciences and the weight of the 20th century, rejects both previous positions as absurd. Biology has shown that species come and go, that where dinosaurs once ruled man now holds dominion, indicating some other species will eventually replace us. Physics reveals a cosmos of unimaginable vastness and complexity, ruled not by laws but by probabilities. The old addage, “what goes up must come down” must be readjusted to “what goes up has a tendancy to come down,” and you can never predict with 100% certainty what it will actually do. As Peter Carroll pointed out, if you roll a single die you could get any number from one to six. Roll six million dice and you will tend to get around a million ones. But you could just as easily get six million sixes.

In this light, the evolution of man is the result of blind chance; like a cloud which takes the shape on an animal on a summer afternoon. And in both cases, the form is only temporary. There is no intrinsic meaning, no truth, no logic, no destiny. The universe is essentially chaos, utterly beyond man's capacity to comprehend.

Lovecraft captured the essence of this by creating what many of his critics have called an “anti-mythology.” Unlike traditional mythologies, with basically human deities organized into human social groups (families, tribes, clans, etc), Lovecraft's “gods” are utterly inhuman; blind, titanic forces lacking sentience, organization, or purpose. With the possible exception of Nyarlathotep, they even lack individual identities (and indeed, even Nyarlathotep is so mercurial he defies easy description). Chaos reigns in his anti-mythos, and those who cling to reason in the face of it are broken and driven mad. To gain power from these beings, one must become like them, “free and wild and beyond good and evil, with laws thrown aside.” Individual identity and dualistic reasoning must be lost, and thus Lovecraft depicts his dark deities worshipped by orgiastic rites. Indeed, his tales often focus on atavistic regression, on humans gaining power by descending rather than ascending, taking on primitive forms which for Lovecraft are in fact our true selves. “...civilisation,” he wrote, “is but a slight coverlet beneath which the dominant beast sleeps lightly and ever ready to awake...”

All this has much in common with the magic of Austin Spare, grandfather of the Chaos Tradition. For Spare, the “magickal energy of the universe, the force that interpenetrates all phenomena is non-human...(and) the magician, in order to avail himself of this force, (must) renounce his human belief systems, his dualistic mind, to achieve a state of consciousness that, as much as possible, mimicked the primordial.” He called this power Kia, and it was the core of his “Zos Kia Cultus.” Spare advocated atavistic regression into primitive modes of consciousness, de-evolution, if you will. This was possible, as the subconscious regions of the brain were in fact “the epitome of all experience and wisdom, past incarnations as men, animals, birds, vegetable life, etc, etc, etc,” and contained “everything that exists has and ever will exist.” In short, we all carry Innsmouth blood, and can become Deep Ones at any time.

This Dionysian mindlessness, which Peter Carroll calls gnosis, is both the goal of the Chaos Magician and the byproduct of contact with Lovecraft's Old Ones. It is a state where the ego is disintegrated, where all our false conceptions of “reality” and “self” are lost. Both Chaos Magick and Lovecraft's Mythos denounce religious and humanistic paradigms as artificial, comfortable illusions in which we attempt to escape from a universe vast, chaotic, and uncaring. Thus it was inevitable that the two should partner up.

The following rituals, then, are my own pages from the Necronomicon. They are rites of Chaos Magick clothed in the trappings of H.P. Lovecraft’s cosmic creations. Of course, numerous other magicians have taken their own crack at realizing Lovecraft’s fictional grimoire, but none of them ever seemed quite right to me. The (in)famous Simon Necronomicon, though an intriguing system of chakra/kundalini work, has very little to do with Lovecraft. Tyson’s recent Necronomicon: The Wanderings of Alhazred was inspired, but his follow-up, The Grimoire of the Necronomicon, was too steeped in traditional hermetic cosmology and Gnosticism to approach the sense of cosmic awe that Lovecraft imbued the Mythos with. While these works deserve their place on a magician’s self, they weren’t genuinely “Lovecraft” for me. So I set out to write my own.

The rituals herein fall into two kinds, “sorcerous” and “cultic.” The former address the supreme triad of the Mythos—Azathoth, Yog-Sothoth, and Nyarlathotep—and reflect the civilized and decadent sorcery of characters like Old Man Whately and Joseph Curwen. They are written for solo work, and lack any sort of religious quality. They focus on crossing the threshold of reality into the sphere of the Outer Gods, for the purpose of gnosis and channeling the power of Chaos back into the world. These rites are the ancient Ars Magia, the art of becoming a god to do your will in the world.

The second category of rites are theurgic in character. They worship alien beings and call upon them to grant favors. The sorcerer does not “become” the god, but rather a channel for its power.


ARS MAGIA: THE RITES OF THE OUTER GODS


At the highest levels of existence dwell the Outer Gods; Azathoth, Nyarlathotep, and Yog-Sothoth. These incomprehensible entities exist beyond the limits of human perception and understanding, beyond that place the Qabalists call the Abyss. Unlike the Great Old Ones—Cthulhu, Dagon, Yig, Y’gonolac, etc—the Outer Gods are truly cosmic beings, beyond time and space. They are omnipotent and omnipresent, responsible for the whole of creation, and while we address them as separate entities, they are in reality three aspects of the same thing. They are the Chaos at the heart of existence.

Azathoth can be glimpsed as the universe shorn of all notions of duality. If you strip away all human definitions, the blind, titanic, seething mass that is left is Azathoth. He is unconditioned reality. Azathoth is the universe as a swirling cloud of energy, a single raging storm, a “big bang” that never really ended. He is the Sulfur of the alchemical Tria Prima, the root of all matter and energy.

Yog-Sothoth is the entire sweep of time, space, and dimension. He is the illusion of form, the One that becomes the Many. All that he represents—aeons of time, the great black gulfs of space, the multiple realities all clustered together—do not and cannot truly exist, save as temporary shapes seen in the clouds. But because human beings perceive a linear universe of moments, and distances, and things, Yog-Sothoth is the very edge of our perception, the threshold of the universe as it really is. He is the alchemical Salt, the giver of boundaries, durations, and forms.

Between these two dances Nyarlathotep. Of all the Outer Gods, he alone seems self-conscious, and he alone interacts purposefully with humanity. He is the notion of duality, of individuality, of separateness from the whole, and yet at the same time he is its emissary. He is the darkness that defines light, the cold that defines heat, the madness that defines sanity. Quicksilver and mercurial—like the alchemical element linked to him—he flows between Azathoth the One and Yog-Sothoth the Many, mediating between them. He is the consciousness of existence, the universe that awakens and thinks it is an “I.” He alone is the Outer God likely to communicate in any way with the individual, working as a trickster to destroy common perceptions of “self” and as a guide or initiator leading the seeker into unconditioned reality.


Yog-Sothoth

Imagination called up the shocking form of fabulous Yog-Sothoth—only a congeries of iridescent globes, yet stupendous in malign suggestiveness…

- Lovecraft, “The Horror in the Museum”


The Mythos describes Yog-Sothoth as the “All-in-One” and the “One-in-All.” Other titles include “the Lurker at the Threshold,” “the Beyond One,” “the Key and the Gate,” and “the Opener of the Way.” We are told this entity is coterminous with all of time and space, “…not merely a thing of one Space-Time continuum, but allied to the ultimate animating essence of existence’s whole unbounded sweep…” (Lovecraft, “Through the Gates of the Silver Key). If the Old Ones exist outside of Space-Time, Yog-Sothoth is the portal through which they enter our reality, and through which the sorcerer may enter Theirs.

The description of Yog-Sothoth as an endless mass of spheres recalls the 6th Chapter of Crowley’s Book of Lies;


The Word was uttered: the One exploded into one thousand million worlds.

Each world contained a thousand million spheres.

Each sphere contained a thousand million planes.

Each plane contained a thousand million stars.


Crowley notes the title of the chapter, “Caviar,” was chosen as it is a substance made of many spheres. This image, and the repeated use of the phrase “the One and the All,” is suggestive of Yog-Sothoth, or at least that which this entity represents; namely the creation of the many from the one (or at least the illusion of such creation). Passing through Yog-Sothoth into our Space-Time, the Old Ones seem to become distinct individuals. Passing through Yog-Sothoth into Theirs, the sorcerer ceases to be one, merging with the whole of existence. In this way, Yog-Sothoth had been linked to Crowley’s Chronozon, the Guardian of the Abyss. Passing beyond Him means destroying the individual ego and experiencing the All, the “Night of Pan.”

The Lurker of the Threshold is thus an Opening and Closing rite. At the start of a ritual, it opens the way for the sorcerer to enter into the consciousness of the Old Ones. At the finish, it closes the gate after his return. In it, the sorcerer will identify himself with the All-in-One, becoming himself the “Hierophant,” the bridge and portal between worlds.


The Lurker on the Threshold


I

Let the Operant touch his brow, saying; Alpha kai ho omega

Let him touch the groin, saying; Protos kai ho eschatos

Let him touch the breast saying; Arche kai ho telos (1)

Let him throw out his arms like the sign of the cross, saying; IAO(2)


II

Let him go to the East and make the Spiral Star (3). Then shall he make the Sign of the Enterer and vibrate; Aforgomon! Let him close with the Sign of Silence.

Let him do the same in the North, vibrating; ‘Umr at-Tawil! Let him close with the Sign of Silence.

Let him do the same in the West, vibrating; Choronozon! Let him close with the Sign of Silence.

Let him do the same in the South, vibrating; Yog-Sothoth! Let him close with the Sign of Silence. (4)


III

Let him return to the center. “The All-in-One and the One-in-All. Yog-Sothoth knows the Gate. Yog-Sothoth is the Gate. Yog-Sothoth is the Key and the Guardian of the Gate. Past, present, and future are all one in Yog-Sothoth. He knows where the threshold was crossed and where it may be crossed again.” (5)


IV

Repeat Step One.


Nyarlathotep

And it was then that Nyarlathotep came out of Egypt. Who he was, none could tell, but he was of the old native blood and looked like a pharaoh.

- Lovecraft, “Nyarlathotep”


Described as a “tall, swarthy, man” resembling an Egyptian pharaoh (a description not unlike Aleister Crowley’s descriptions of Aiwass), Nyarlathotep is the only Outer God who assumes human form or who communicates with mortals in any meaningful way. Of course, this is not his only guise. Other tales would see him as a faceless, howling sphinx and a bat-winged, tentacled monstrousity. Indeed, it is said he has a thousand forms, a thousand faces, none of which are his true appearance (assuming he had one at all). Lovecraft, who first encountered Nyarlathotep in a dream, described him as “…horrible beyond anything you can imagine—but wonderful. He haunts one for hours afterward. I am still shuddering at what he showed.”

He was and is the messenger and emissary of the Outer Gods, said to be their heart and their soul. Lovecraft described him as the Black Man of the Witches’ Sabbat, leading mortals before the throne of Azathoth. He would also appear to be the central figure in the worship of the Mi-Go. It is fairly clear that Nyarlathotep is the link between sentient beings and the Outer Gods, the Face of God. Below the Abyss he is the Initiator, the Angel, and the Guide. To those unable to let go of their misconceptions, however, he brings only madness and ruin.

Having opened the Way, the sorcerer must next invoke the Crawling Chaos as his Guide. As the sorcerer made himself the bridge between the Outer Gods and the realm of men, he now identifies himself with Nyarlathotep as Their Messenger, Prometheus bringing fire to Earth. In the ancient tradition of hermetic magia, the sorcerer invokes Nyarlathotep and becomes His Son, embodying the god on Earth.


The Crawling Chaos


I

Let the sorcerer stand in the Center, facing the altar. Let him say; And it has come to pass that the Lord of the Word down the Onyx Steps shall descend. To Nyarlathotep, Mighty Messenger, must all things be told. And He shall put on the semblance of men, the Waxen Mask and the Robe that Hides, to go out among them to teach Marvels, and that He in the Gulf may be Known. (6)


II

Let the Sorcerer go to the East and make in the air the Eight-Rayed Star of Chaos. Let him thrust his dagger through the center and say; En arche ane ho logos. Then shall he behold in the East Nyarlathotep, the Heart and Soul and Word of Him that is in the Gulf, and do obeisance unto him.


Let the Sorcerer go the South and do the same, saying; Kai ho logos ane pros ho theos. Then shall he behold in the South Nyarlathotep, and do obeisance unto him.


Let the Sorcerer go the West and do the same, saying; Kai theos ane ho logos. Then shall he behold in the West Nyarlathotep, and do obeisance unto him.


Let the Sorcerer go to the North and do the same, saying; Pas dia autos ginomai. Then shall he behold in the North Nyarlathotep, and do obeisance unto him. (7)


III

Let him go to the Center. With Wand and Dagger, let him cross his arms over his breast in the manner of the ancient Pharaohs. Let him say; Kai ho logos sarx ginomai kai skenoo en hemin. Then shall Nyarlathotep also be in the Center with him, and he shall truly be the Anointed Son of a God. (8)


Azathoth

That last amorphous blight of nethermost confusion that blasphemes and bubbles and the centre of all infinity…the boundless Daemon Sultan Azathoth, whose name no lips dare speak aloud…

- Lovecraft, “The Dream-Quest of Unknown Kadath”


Azathoth is “the monstrous nuclear chaos beyond angled space.” He is the Lord of the Outer Gods, the origin of the universe, and in all probability, its ultimate fate. Described as both a blind and idiot god, he is the monad, the undivided godhead unable to see or to know because there is nothing outside of Him to be seen or known. He exists eternally in the moment of first creation, before becoming aware of Himself (that self-awareness is embodied in Nyarlathotep) and before the first laws of the universe (embodied by Yog-Sothoth) took shape. His screams, and the daemonic piping of his courtiers, are the music of the Big Bang.

Simply put, Azathoth is Chaos; raw, undifferentiated, unconditioned. He is the blank sheet of paper that might become anything, the die that might roll any random result. From the human perspective, a perspective conditioned by “this” and “that,” Azathoth is pure madness. But He is also pure power, the potential for anything to be, anything to happen. He is thus the Supreme Lord of Magick.

To invoke Azathoth is to achieve gnosis, a blank or empty state where the ego is shattered, the mind ceases to function, and consciousness expands to the breaking point. Here where the borders between conscious and subconscious are obliterated, acts of Magick are possible.



The Daemon Sultan


I

Let the sorcerer prepare the sacrament. Then with the Voice of Nyarlathotep shall he speak; OL SONF VORS G GOHO VOVIN VABZIR DE TEHOM QADOM ZIRDO L IAIADA DS PRAF A LIL ZIRDO CIAOFI CAOSAGO MOSPLEH TELOCH PANPIR MALPIRGI CAOSG ZAZAS ZAZAS NASATANATA ZAZAS AZATHOTH ZAZAS! (9)


II

Now shall the sorcerer make the offering and the sacrifice. (10)


III

The Lurker on the Threshold may be called upon again to close this rite, or some other manner may be employed.


Endnotes

  1. Greek “Alpha and the Omega, beginning and the end, first and the last.” See. Revelation 22:13. This part of the ritual establishes the sorcerer as the center of the universe, the axis mundi, and begins his identification with Yog-Sothoth as the face of Chaos which generates order and kosmos.

  2. IAO is a Greek vocalization of the ancient Hebrew YHVH. The three letters here may be taken to represent the three faces of the Outer Gods; “I” being the conscious “I” of these deities, Nyarlathotep; “A” being Azathoth, the first and the source; “O” being all encircling Yog-Sothoth, lord of the spheres.

  3. The Spiral Star, as a congruence of spheres, better suits the nature of Yog-Sothoth than the traditional pentagram. See the picture at the lead of the article.

  4. These names are forms of Yog-Sothoth. As Aforgomon he appears in the tales of Clark Ashton Smith, the god of time and space. As ‘Umr at-Tawil he is “the prolonged of life,” a Dreamlands version that may represent Yog-Sothoth in his capacity to return the dead to life. As Choronzon he is the Enochian devil, a being named by Crowley as the Lord of the Abyss, standing between the sorcerer and passage into the highest levels of being.

  5. The sorcerer should see himself as enclosed in his own sphere, surrounded by many hundreds of millions of others. These all should collapse and condense into his single sphere as he moves into the final stage.

  6. Of course, the “Waxen Mask and the Robe that Hides” refers to the sorcerer’s own flesh. This is a very ancient rite, the rite of invoking and becoming a god. As the face of the Outer Gods aware of being a “self,” Nyarlathotep is “Kia,” the unconditioned “I” which wills and experiences, but lacks external attributes. Once one strips away the “am this” and the “have this” from the “I,” he discovers his own Kia and finds it is indistinguishable from any other. He becomes in sense Nyarlathotep, who has a thousand masks.

  7. Greek “In the beginning was the Word, and the Word was with God, and God was the Word, and from this all was made.” Nyarlathotep is the “messenger” of the Outer Gods, Their Voice and Their Word. He is the Logos, the Word that creates and shapes both consciousness and the experience of reality.

  8. Greek “And the Word became flesh and dwelled amongst men.” The Word has been “heard” by the sorcerer, who now becomes that Word. It has been given flesh. The sorcerer is now a Mask of Nyarlathotep, a Son of God.

  9. Enochian “I reigneth over you sayeth the Dragon Eagle of Primal Chaos. I am the First, the Highest, that dwell in the First Aether. I am the Horns of Death, pouring down the Fires of Life upon the Earth.” Having become Nyarlathotep, the language of the ritual changes from earthly and human Greek to Enochian, the cosmic tongue invented/discovered by Messers. Dee and Kelley. Nyarlathotep speaks on behalf of Azathoth here.

  10. The nature of the offering and sacrifice has been left intentionally vague. The Magus—for he is no longer a sorcerer having become a Son of God—may wish to perform Sigil Magick here, consume some sort of Eucharist, or perform some other act of Magick. The sacrifice may consist of blood or sexual fluids, and should be accompanied by entering gnosis.